NEW: Now updated and in BETA (24 October 2016) 3dsMax 2013 to 2017
The script checks and warns you about those things you may have overlooked for whatever reason.
Changelog: (24 October 2016)
- New feature – now with a User Interface and remembers your settings
- New feature – automatically applies the script for you to the “Scripts” > “Pre-Render” setting in the “Render Setup Dialog”
- New feature (Experimental) – never worry about 3ds Max Gamma settings ever again. Fixes the 3ds Max Gamma to a modern 2.2 LWF at render time*
- New feature – checks if you have the VFB Region Render Enabled (I don’t recommend using this as it may become annoying quickly)
- New feature – checks if the Max Frame Buffer is set to “View” (I don’t recommend using this as it may become annoying quickly)
* This setting enables gamma, sets it to 2.2, enables Materials and Colors to be affected, and sets your fileingamma and fileoutgamma to 2.2. If you still work the old legacy way (no gamma correction), then don’t use the Fix Gamma check.
Among other things, the script checks if you are rendering a camera view, and if you are not, it asks you which camera view to render.
If you intended to not render a camera view, you can just click cancel and it will carry on. If there are no cameras in your scene, the script will tell you and then it will carry on with the next check.
Sometimes you are doing GI precalculations or by accident you tick “Don’t render final image”. The script will check for that and ask if you want to switch it off or not.
Download and Installation: